Six Days in Fallujah gameplay video looks a lot like Call of Duty
After Konami left Six Days In Fallujah in 2009, it wasn’t clear whether the controversial first-person shooter, labeled “sick” by an antiwar group at the time, would ever be finished and released. Surprise: One of the creators, Peter Tamte, came out earlier this year with his own publisher and a new version of the game to be released before the end of 2021.
Today IGN released a first look at the Six Days In Fallujah gameplay embedded above. Tamte told Game Informer that Six Days will “challenge outdated stereotypes about what video games can be” earlier this year, but after watching this video it looks like your typical shooter if you ask me.
The overall picture and the animations have an obvious Call of Duty feel, and conceptually the video is reminiscent of the unveiling of Modern Warfare from 2019 – the mission “Clean House”, in which soldiers equipped with night vision clear a house that was filled with enemy Fighters and civilians is mixed. The shot here in Fallujah is of course different, but the trailer shows a group of US marines fighting on the street and then entering dark houses. At the end, a scene ends in which the player points his weapon at a civilian.
The feature highlighted in the video is procedural generation, which involves changing the layout of buildings and neighborhoods so that “just like in actual combat, you never know what to expect”. I’m pretty sure the actual houses won’t rearrange themselves, but of course the goal is to create the feeling that you are a real marine breaking into unfamiliar buildings. Six Days continues to pay off as lifelike.
This claim, in short, is why the Fallujah Six Days is controversial. It is based on a real Iraq war battle led by US Marines in 2004. One charge is that basing a game on a recent deadly battle is in itself tasteless, but most of the criticism has related to the specific potential for glorifying the Iraq war and the impression that Six Days is an apologetic, pro-US – Will provide a standpoint on this particular battle in which hundreds of Iraqi civilians were killed. For example, interviews in this trailer suggest that civilians who did not leave Fallujah before the battle were generally just persistent, but it was reported at the time that the U.S. was using Iraqi men ages 15 to 55 from the To escape. The US is also charged with burning civilians with white phosphorus. it did not admit that but said it used white phosphorus as a weapon during the fight.
Game developer Rami Ismail, co-host of a podcast titled The Habibis, about games and life from the perspective of “Arabs Living All Over the Big World,” has had Six Days in Fallujah since it was announced, as well as depictions of Arabs and Arabs criticizes Muslims in games in general. In response to this trailer, Ismail posted a video and a Twitter thread with moment-by-moment comments.
“They literally randomized the city of Fallujah so you never know what’s behind the door,” he wrote. “I have to admit that heroically murdering Muslims / Arabs / Middle Easterners is new, but doing it procedurally. We are literally no longer human enough to design by hand.”
I was watching the Six Days Fallujah gameplay trailer, so no one else has to. Here is a short video of live thoughts as I saw it, and more written thoughts can be found below: pic.twitter.com/wXqctB0LoLMarch 23, 2021
Six Days in Fallujah is a 2001 FPS tactical team with disingenuous marketing about ‘real story telling’ and ‘you had to be’ while literally using Call of Duty damage vignettes and procedural victim generation from Have war crimes, “Ismail concluded later in the thread.
Games industry analyst Daniel Ahmad referred to his earlier criticism in which he described Six Days as “a superficial attempt to declare the illegal war on Iraq and recruit people into the army.”
The FAQ on the six days in Fallujah states that the US government is not funding the game and that there are no plans to “use it for recruitment,” although criticism such as Ahmad’s is not (always) a literal assertion What is meant by direct government involvement – the point is that the game drives cultural narratives that are beneficial to the American military-industrial complex.
Earlier this year, Tamte said that Six Days “is not attempting to make a political comment,” but later admitted that the game was “inextricably linked to politics”, despite not specifying any specific policy objectives.
“We believe the stories of this generation’s victims deserve to be told by the Marines, soldiers and civilians who were there,” wrote the publisher, adding that 26 Iraqi civilians were interviewed in the development of the game .
The recognition that Six Days had a political point of view didn’t settle anything in the end. Critics of the Iraq war and US politics, as well as attitudes towards Arabs, Muslims, and Muslim majority countries have no confidence that the game will reflect their perspectives, and I think it’s pretty safe to say that it doesn’t – Today’s trailer looks like a typical action game about American heroes in the war in the Middle East.
Six Days in Fallujah does not currently have a release date, but the publisher plans to bring it out before the end of this year.