Taxi Chaos brings back the long-lost taxi genre – PlayStation.Blog


Pedestrians and tourists, take cover as the streets become even more ruthless! Jump in the booth and rush around to pick up the craziest customers and drop them off asap. With Taxi Chaos, we want PlayStation 4 to relapse into a classic and almost forgotten arcade genre in the history of video games.

Traffic speeds through the streets, pedestrians cross the sidewalks, and passengers of all kinds are eagerly awaiting for you to pick them up. Welcome to New Yellow City, a city where everyone has too many places but never enough time to get there. The team did everything in their power to create the perfect arcade city.

Just like the classics, Taxi Chaos is all about picking up passengers and getting them to their destination of choice. Navigate crowded streets, dodging pedestrians, and driving through the park for the fastest way to drop them off. To bring something new, we also gave players the ability to defy gravity and even jump over rooftops. The biggest challenge is finding the best shortcuts around town to go even faster and avoid running out of time.

Design new yellow city

Before the team began designing the city, we all asked ourselves, “What would be the best city to be inspired by this spiritual successor?” It wasn’t long before the legendary taxi capital New York City emerged as the obvious winner. We always start by examining key locations and city maps to decide what to include. At the same time we dive into similar titles for inspiration – in this case the classic taxi games.

We initially wanted to divide the city into two parts: a main island and a smaller island, which are connected by two bridges. The goal here was to make the player really think about which passengers they wanted to pick up based on their destination, as a trip over the bridge could put your time limit at risk. Next came the idea of ​​extending the bridges on a huge highway that would enclose the entire city. It would be difficult to enter, but easy to jump off. Ultimately, we let go of both ideas to focus on something new: a jumping taxi.

1: The original plan for the level design, 2: The final map for New Yellow City

When we focused on the main island, a few things became very important to us. First, we wanted to bring that NYC feel to the city by including landmarks but giving them a unique little twist. Players can visit Freedom Park, Aeonian Square, Memorial Park, and many other locations (three guesses what their inspiration was). Next, we wanted to make sure the line of sight between them was clear so that players could easily find them and learn the different routes around the city.

The next step was to add back streets to give players the ability to take even more risks and find unique and crazy short cuts. When the foundation was laid, we started experimenting with the jumping mechanics. What’s crazier than driving on buildings? We’ve added ramps, low buildings that you can jump straight on, and different roofs that you can cross. Driving a taxi will never be the same again. Curious where good abbreviations are? Be on the lookout for green scaffolding on buildings as this could be a crazy opportunity.

Passengers with a personality

Of course, in New Yellow City, it’s not all just driving around and jumping around. Just like it’s inspiration, it’s filled with unique citizens, each with their own story. To bring the city to life, we decided to give everyone a unique voice and dialogue. There are also various special passengers that you can pick up multiple times to get to know them a little better each time you meet them. You can pick up a hipster, plumber, rock star and many others. Make sure to visit each rooftop as you never know who you will meet.

We all hope you will have the taxi ride of a lifetime with us as Taxi Chaos crashes onto PS4 tomorrow.



Robert Dunfee